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Flickernaut

Flickernaut

← Return to Flickernaut

Devlog

  • Back in Development
    February 21, 2021 by LightsOutStudios
    1
    #development, #update
    We are excited to announce that Flickernaut is back in development! Due to the overwhelmingly positive reception of our once student project, we have decided to expand beyond what we were able to acco... Continue reading
  • Gold Release
    December 08, 2020 by LightsOutStudios
    1
    #Puzzle, #Stealth, #Space, #Astronaut
    Our primary goals this week were to further immerse players into our world by polishing the aesthetics and adding additional lore throughout our game. The light world, in particular, received a large... Continue reading
  • Beta Release
    November 30, 2020 by LightsOutStudios#Space, #Stealth, #Puzzle
    For our beta release, we focused on refining Flickernaut’s core mechanics, adding quality of life improvements, and fixing a myriad of bugs throughout the game. With the scope of our game being comp... Continue reading
  • Alpha Release
    November 16, 2020 by LightsOutStudios
    This past week, we strove to make Flickernaut feature-complete by adding more levels, introducing new alien enemies, expanding the game loop to have a more professional feel, and further developing th... Continue reading
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